A movement which carries the entire body and skate off the skating surface.

  1. Standard Jump – Any jump with a generally accepted name or official description.
    1. Half Turn Jump – A jump employing 180 degrees of rotation.
    2. Full Turn Jump (Single Jump) – A jump employing 360 degrees of rotation (1 turn in the air).
    3. 1 1/2 Turn Jump – A jump employing 540 degrees of rotation (1 1/2 turns in the air).
    4. Double Jump – Any Single Jump with 1 full turn added. A jump employing 720 degrees of rotation (2 turns in the air).
    5. 2 1/2 Turn Jump –  A jump employing 900 degrees of rotation (2 1/2 turns in the air).
    6. Triple Jump – Any Single Jump with 2 full turns added. A jump employing 1080 degrees of rotation ( 3 turns in the air).
    7. 3 1/2 Turn Jump – A jump employing 1260 degrees of rotation (3 1/2 turns in the air).
    8. Quadruple Jump – Any Single Jump with 3 full turns added. A jump employing  1440 degrees of rotation (4 turns in the air).
  2. Combination Jump – An item which contains a succession of two or more jumps in which the landing edge of each jump is the take off edge of the following jump.
  3. Jump Series – A succession of jumps in a row similar in appearance to a combination with the exception that turns, changes of edge, footwork or other items are performed between any of the jumps.
  4. Connection Jump – A single jump that is used as a link to jumps with more than one rotation in a combination.
  5. Set-up Jump – A Half Turn Jump from one foot to the other foot without excessive lift, toe-plant, or toe-stop assist.
  6. Jump Variation- Any hop, leap, or jump that is out of the ordinary or may not be a listed standard jump. Also, any standard or recognized jump with varied arm and/or leg positions which are visually pleasing and musically interpretive.
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